If they’re purchasing games in this price range, then they’re likely an adult and they should have enough of a brain to do a simple Google search where they will easily find these videos showing off the product. It’s not THQ Nordic’s problem to handhold customers through simple Google searches after they’ve made the material available. If people choose not to check the official marketing provided openly to them by a developer and publisher on their main marketing platforms to make an informed purchase, then that’s entirely their problem for not doing basic purchase homework. This article has nothing to do with content only on “fan forums”, but is a parroting of the officially existing marketing that was released for the consumer on larger, product dedicated platforms like Youtube and their official websites for Biomutant. I’m afraid you’ve already been caught not reading the article, Angora and no amount of backpedaling is going to save you from the simple reality of it. More info on the PS5/Xbox Series X optimised version will be revealed “soon”, according to the devs. I just hope, at least this time, fans follow through and reward them for it.īiomutant comes out on May 25/May 26 on PC, PS4 and Xbox One, with backward compatibility for the PS5 and Xbox Series X/S. But it’s the sort of openness and transparency that communities have always asked for. This disclosure isn’t likely to help Biomutant sales. What the Biomutant team are doing here, if you’re super cynical, isn’t good business. It’s a completely different game with a totally different aesthetic, for sure, but it’s worth calling out because an entertaining game can still be entertaining even if the resolution isn’t the highest number imaginable. That’s the native resolution for Returnal, a game exclusively built for a next-gen console, and nobody has complained about the quality of the visuals there. They didn’t opt not to disclose it, or only release footage shot in a certain way and then left people with the impression that there would be parity between the two consoles.Īlso, it’s worth remembering that 1080p/60 FPS upscaled isn’t that bad. The takeaway here is that the studio is completely open about the situation before the game’s release next week. On the Xbox Series X, it’s a native 4K target at 60 frames per second with dynamic resolution kicking in to keep the frame rate high. This isn’t by design: the studio apparently ran into stability and performance issues with the PS5, and to guarantee performance, the game will run at a native resolution of 1080p on Sony’s next-gen console. In two separate videos, which you can view below, the team announced that people playing on Xbox Series X will natively get the best experience on console. But what’s cool about this is just how transparent they are about how well Biomutant will run on, say, a PS5 versus a Xbox One. Separate to the cool character creator stuff we saw yesterday, devs Experiment 101 have released unedited gameplay footage of their furry whack-a-mole simulator on different platforms. I know I’ve already written once about Biomutant this week, but it’s worth going back to the furry kung fu game once more, only because the studio has done something genuinely very cool and very transparent that, honestly, I wish we saw more of.
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